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  Welcome, This is an archived version of a website made by Daniel Gooding. This is left on-line with the intentions of showing Future audio designers the progression of how his site has changed. The links work, however all of the downloads have been removed to save space on hosting. To visit Daniel Gooding's current website, please Click Here.

 

Tutorial/Sound Design Video Links - (Hosted on Youtube for HD Video)

Game Audio

Creating Interactive Gameplay Music Layers Using States In Wwise

Using RPC Variables in Xact to create Car Engine Speeds, and Gear Shifts

Introduction To Audio API's, and Comparison between Xact, FMOD, Wwise, and Unreal

Sound Design

Fire Breathing Monster Sound Design- Using Vocoder "Vocodex" in Sonar 8

How to Make a Laser Pulse Sound Using a Machine Room Loop - Using Sound Forge

 

- More Videos Coming Soon -

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Contact me, if you are interested in hearing more SFX samples.

Visit my indi games page to browse through the indi games i've worked on, including over 100 uploaded music tracks to listen to from over 30 games, and dozens of genres.

Click Here, to browse my Comprehensive Game experience Data Excel On Google Docs.

Click Here : To download my current resume

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A Little bit of my History

>>> - Spending much of my life dedicated to music, sound, and games, the passion to spend my life working on game audio was an easy decision.

>>> After being introduced to Cakewalk's Sonar the passion became an obsession. Aside from spending my free time twindling away in my first DAW, I also spent a great deal of time, learning recording basics, creating sound, and music for games that were mearly in my mind, and studying music styles and theory in school. Not just that of my favorites, but all forms of music, finding the good in everything, and taking as much from it as I could.

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>>> - After graduating from Highschool, I had realized there was little money for me to pay for college, and made a strong decision. I couldn't bring myself to have massive loans, or rely on my family for funding, so I signed my life away for 4 years of the US Navy.

>>> - It was horrible in every way, however being in that situation guided me to have a strong work ethic, and also so much more grateful for all the little things I have.

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>>> - Four long years later, I left the navy as a 4 year veteran, and headed off for education. My strong work ethic, and desire to make up for lost time drew me to a 2 technical school Full Sail University, where I learned the large scale tech, behind the craft.

>>> - It was there that I learned modern mixing/recording techniques, worked on massive consoles pro tools expensive microphones, and basically absorbed everything I could. Full Sail also introduced me to many big named sound designers that I have never fully appreciated before. I had never listened to sounds as intently ever before, and for some reason can never watch a movie, or play a game again without accidentally critiquing it.

 

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>>> - Since October 2007, I have successfully worked on over 30 games, and 1 film, all while attending school.

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What I am doing now.

 

>>> - Right now I am still pursuing my education, and actively offering audio services to the XNA, iPhone, and WiiWare gaming communites, and working towards employment at a major game development company.

>>> - I still enjoy gaming as much as ever, and I always schedule time to sit down, and play games, and to never lose that spark.

 

Some of my influences include:

Ben Burtt, Gary Rydstrom, Nubuo Uematsu, John Williams, Starcraft, Diablo, Early Final Fantasy Games, Spiro 1+2, Star Wars, The Newest Star Trek Movie, Danny Elfman, The Sims, Age Of Mythology, Half the Games made for Nintendo, Playing in Band in Highschool, Vocal Jazz, Door Stops that go "Twang", Many of the remixs at OCremix.org, Swaping out old sound effects in Old PC Games, My Mentors In the Full Sail Game Audio Department Chris, and Casey, And Finding cool Sounds on Accident.

 

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I hope you enjoyed listening to my samples, and would love to hear from you.

- Daniel -

Visit my indi games page to browse through the indi games i've worked on, including over 100 uploaded music tracks to listen to from over 30 games, and dozens of genres.

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Contact Information

 

E-mail

Contact@danielgooding.me

 

Snail Mail

Removed due to archive.

 

 

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